<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet href="http://myrpg.wetpaint.com/xsl/rss2html.xsl" type="text/xsl" media="screen"?><?xml-stylesheet href="http://myrpg.wetpaint.com/scripts/wpcss/wiki/myrpg/skin/autumnfire/rss" type="text/css" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>Josh RPG World - Recently Updated Pages</title><link>http://myrpg.wetpaint.com/pageSearch/updated</link><description>Recently Updated Pages on http://myrpg.wetpaint.com</description><language>en-us</language><webMaster>info@wetpaint.com</webMaster><pubDate>Mon, 25 Jun 2007 17:26:01 CDT</pubDate><lastBuildDate>Mon, 25 Jun 2007 17:26:01 CDT</lastBuildDate><generator>wetpaint.com</generator><ttl>60</ttl><image><title>Josh RPG World</title><url>http://www.wetpaint.com/img/logo.gif</url><link>http://myrpg.wetpaint.com</link></image><item><title>Relative Power Chart</title><link>http://myrpg.wetpaint.com/page/Relative+Power+Chart</link><author>uwhguy</author><guid isPermaLink="false">http://myrpg.wetpaint.com/page/Relative+Power+Chart</guid><pubDate>Mon, 25 Jun 2007 17:26:01 CDT</pubDate><description>  &lt;table cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;MsoTableGrid&quot;&gt;  &lt;tbody&gt;&lt;tr&gt;   &lt;td width=&quot;31&quot;&gt;   PL&lt;br&gt;&lt;/td&gt;   &lt;td width=&quot;559&quot;&gt;   Description&lt;br&gt;&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;   &lt;td width=&quot;31&quot;&gt;   0&lt;br&gt;&lt;/td&gt;   &lt;td width=&quot;559&quot;&gt;   Not competent. A   scribe in a street brawl, or a thug in a courtroom.&lt;br&gt;&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;   &lt;td width=&quot;31&quot;&gt;   1&lt;br&gt;&lt;/td&gt;   &lt;td width=&quot;559&quot;&gt;   Trained but   unpracticed. A conscripted soldier. A physically-able untrained laborer.&lt;br&gt;&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;   &lt;td width=&quot;31&quot;&gt;   2&lt;br&gt;&lt;/td&gt;   &lt;td width=&quot;559&quot;&gt;   Trained and   competent. A trained apprentice. A soldier halfway though their tour of duty.&lt;br&gt;&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;   &lt;td width=&quot;31&quot;&gt;   4&lt;br&gt;&lt;/td&gt;   &lt;td width=&quot;559&quot;&gt;   Notable. &lt;br&gt;&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;   &lt;td width=&quot;31&quot;&gt;   6&lt;br&gt;&lt;/td&gt;   &lt;td width=&quot;559&quot;&gt;   Exceptional. Peak   of generally-expected talent. Local hero. Weak regional hero.&lt;br&gt;&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;   &lt;td width=&quot;31&quot;&gt;   8&lt;br&gt;&lt;/td&gt;   &lt;td width=&quot;559&quot;&gt;   Powerful local   hero. Regional hero. Weak national hero.&lt;br&gt;&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;   &lt;td width=&quot;31&quot;&gt;   10&lt;br&gt;&lt;/td&gt;   &lt;td width=&quot;559&quot;&gt;   Powerful regional   hero. National hero. Weak international hero.&lt;br&gt;&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;   &lt;td width=&quot;31&quot;&gt;   12&lt;br&gt;&lt;/td&gt;   &lt;td width=&quot;559&quot;&gt;   Powerful national   hero. International hero. Weak continental hero.&lt;br&gt;&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;   &lt;td width=&quot;31&quot;&gt;   14&lt;br&gt;&lt;/td&gt;   &lt;td width=&quot;559&quot;&gt;   Powerful   international hero. Continental hero. Weak world hero.&lt;br&gt;&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;   &lt;td width=&quot;31&quot;&gt;   16&lt;br&gt;&lt;/td&gt;   &lt;td width=&quot;559&quot;&gt;   Powerful   continental hero. World hero. Weak interplanar hero.&lt;br&gt;&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;   &lt;td width=&quot;31&quot;&gt;   18&lt;br&gt;&lt;/td&gt;   &lt;td width=&quot;559&quot;&gt;   Powerful world   hero. Interplanar hero.&lt;br&gt;&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;   &lt;td width=&quot;31&quot;&gt;   20&lt;br&gt;&lt;/td&gt;   &lt;td width=&quot;559&quot;&gt;   Powerful   interplanar hero.&lt;br&gt;&lt;/td&gt;  &lt;/tr&gt; &lt;/tbody&gt;&lt;/table&gt;  &lt;hr size=&quot;1&quot;&gt;&lt;br/&gt;</description></item><item><title>White Claw</title><link>http://myrpg.wetpaint.com/page/White+Claw</link><author>uwhguy</author><guid isPermaLink="false">http://myrpg.wetpaint.com/page/White+Claw</guid><pubDate>Tue, 19 Jun 2007 17:43:57 CDT</pubDate><description> 				Name: White Claw &lt;br&gt;Alignment: Evil &lt;br&gt;Reach: Croa &lt;br&gt;Membership: unknown &lt;br&gt;Notoriety: low &lt;br&gt;Description: A guild of assassins and spies with an unknown master plan  &lt;br&gt;Assets: High level of liquid assets &lt;br&gt;Organization: &lt;br&gt;Leadership:  &lt;br&gt;&lt;hr size=&quot;1&quot;&gt;&lt;br/&gt;</description></item><item><title>Organization Template</title><link>http://myrpg.wetpaint.com/page/Organization+Template</link><author>uwhguy</author><guid isPermaLink="false">http://myrpg.wetpaint.com/page/Organization+Template</guid><pubDate>Tue, 19 Jun 2007 17:38:43 CDT</pubDate><description>There is no abstract available for this page revision.&lt;hr size=&quot;1&quot;&gt;&lt;br/&gt;</description></item><item><title>Beast Slayers</title><link>http://myrpg.wetpaint.com/page/Beast+Slayers</link><author>uwhguy</author><guid isPermaLink="false">http://myrpg.wetpaint.com/page/Beast+Slayers</guid><pubDate>Tue, 19 Jun 2007 17:38:09 CDT</pubDate><description>Name: The Beast Slayers Guild&lt;br&gt;Alignment: None&lt;br&gt;Reach: Croa&lt;br&gt;Membership: 500-750&lt;br&gt;Notoriety: Medium&lt;br&gt;Description: An organization of hunters and rangers that capture and/or kill beasts for their hide/blood/horns or whatever else is fancied.&lt;br&gt;Assets: Tied up in real estate; very low liquid assets&lt;br&gt;Organization: Chapters with lodges throughout the wilderness with a master house in Crossroads&lt;br&gt;Leadership: Based out of Crossroads; Led by Master Slayer Lord Mark de Avanti&lt;br&gt;&lt;hr size=&quot;1&quot;&gt;&lt;br/&gt;</description></item><item><title>Bard's Guild</title><link>http://myrpg.wetpaint.com/page/Bard%27s+Guild</link><author>uwhguy</author><guid isPermaLink="false">http://myrpg.wetpaint.com/page/Bard%27s+Guild</guid><pubDate>Tue, 19 Jun 2007 17:01:40 CDT</pubDate><description>There is no abstract available for this page revision.&lt;hr size=&quot;1&quot;&gt;&lt;br/&gt;</description></item><item><title>Slayer's Guild</title><link>http://myrpg.wetpaint.com/page/Slayer%27s+Guild</link><author>uwhguy</author><guid isPermaLink="false">http://myrpg.wetpaint.com/page/Slayer%27s+Guild</guid><pubDate>Tue, 19 Jun 2007 17:00:40 CDT</pubDate><description>There is no abstract available for this page revision.&lt;hr size=&quot;1&quot;&gt;&lt;br/&gt;</description></item><item><title>Organizations</title><link>http://myrpg.wetpaint.com/page/Organizations</link><author>uwhguy</author><guid isPermaLink="false">http://myrpg.wetpaint.com/page/Organizations</guid><pubDate>Tue, 19 Jun 2007 17:00:01 CDT</pubDate><description>There is no abstract available for this page revision.&lt;hr size=&quot;1&quot;&gt;&lt;br/&gt;</description></item><item><title>Nations</title><link>http://myrpg.wetpaint.com/page/Nations</link><author>uwhguy</author><guid isPermaLink="false">http://myrpg.wetpaint.com/page/Nations</guid><pubDate>Tue, 19 Jun 2007 16:59:33 CDT</pubDate><description>There is no abstract available for this page revision.&lt;hr size=&quot;1&quot;&gt;&lt;br/&gt;</description></item><item><title>Lyra Home</title><link>http://myrpg.wetpaint.com/page/Lyra+Home</link><author>uwhguy</author><guid isPermaLink="false">http://myrpg.wetpaint.com/page/Lyra+Home</guid><comments>Rename</comments><pubDate>Thu, 14 Jun 2007 17:46:49 CDT</pubDate><description> 				This is the base site for my dnd campaign setting. In it you will find a description of the campaign setting, house rules and be able to add and edit content. Hopefully it becomes a powerful reference for those of us playing the game.&lt;br&gt;&lt;br&gt;Be sure to check out the &lt;a href=&quot;http://myrpg.wetpaint.com/page/Campaign+Setting&quot; target=&quot;_top&quot;&gt;Campaign Setting&lt;/a&gt;, as well as the &lt;a href=&quot;http://myrpg.wetpaint.com/page/Game+System&quot; target=&quot;_top&quot;&gt;Game System&lt;/a&gt;. The setting is completely homegrown and the game system is 1/3 Dungeons and Dragons 3.5e, 1/3 Mutants and Masterminds 2e, and 1/3 homegrown. I hope you like them both.&lt;hr size=&quot;1&quot;&gt;&lt;br/&gt;</description></item><item><title>Game System</title><link>http://myrpg.wetpaint.com/page/Game+System</link><author>uwhguy</author><guid isPermaLink="false">http://myrpg.wetpaint.com/page/Game+System</guid><comments>Rename</comments><pubDate>Wed, 13 Jun 2007 22:44:26 CDT</pubDate><description>There is no abstract available for this page revision.&lt;hr size=&quot;1&quot;&gt;&lt;br/&gt;</description></item><item><title>Campaign Setting</title><link>http://myrpg.wetpaint.com/page/Campaign+Setting</link><author>uwhguy</author><guid isPermaLink="false">http://myrpg.wetpaint.com/page/Campaign+Setting</guid><comments>Rename</comments><pubDate>Wed, 13 Jun 2007 22:38:59 CDT</pubDate><description> 				Mainly a Low/Dark Fantasy setting. There is no spell casting; almost all magic manifests itself as special abilities. Very few sentient races, mostly humans. The world is called Lyra.&lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://myrpg.wetpaint.com/page/Creation+Legend&quot; target=&quot;_top&quot;&gt;Creation Legend&lt;/a&gt;&lt;u&gt;&lt;br&gt;&lt;/u&gt;&lt;hr size=&quot;1&quot;&gt;&lt;br/&gt;</description></item><item><title>Creation Legend</title><link>http://myrpg.wetpaint.com/page/Creation+Legend</link><author>uwhguy</author><guid isPermaLink="false">http://myrpg.wetpaint.com/page/Creation+Legend</guid><comments>Rename</comments><pubDate>Wed, 13 Jun 2007 22:25:05 CDT</pubDate><description> 				&lt;b&gt;The Beginning&lt;/b&gt;&lt;br&gt;First there was Nothing, then there was the Muse. The Muse was alone in existence. This made the Muse unhappy.&lt;br&gt;&lt;br&gt;&lt;b&gt;The Song of Elementi&lt;/b&gt;&lt;br&gt;He first composed and sang the Songs of Elementi which created the four Planes of Elements and sealed the essence of each Element in a different plane: Volcanus, the Plane of Fire; Gemmae, the Plane of Earth; Ventulus, the Plane of Air; and Aequorius, the Plane of Water. This made the Muse happier.&lt;br&gt;&lt;b&gt;&lt;br&gt;&lt;/b&gt;&lt;b&gt;The First and Second Songs of Moralis&lt;/b&gt;&lt;br&gt;The Muse watched as the four planes burned and quaked and blew and flowed for a long time before he became bored with its simplicity. The Muse then composed and sang the First Song of Moralis, which created the four Alignments: Good, Evil, Law, and Chaos, and they battled each other for millennia. &lt;br&gt;&lt;br&gt;The Muse decided that the Alignments needed a plane of their own. The Muse then composed and sang the Second Song of Moralis, which created the Planes of Morality and sealed the essence of each Alignment in a different plane: Heaven, the Plane of Good; Ratios, the Plane of Law; Faerie, the Plane of Chaos; and Hell, the Plane of Evil. This made the Muse happier.&lt;br&gt;&lt;b&gt;&lt;br&gt;&lt;/b&gt;&lt;b&gt;The Songs of Lyra and Vitali&lt;/b&gt;&lt;br&gt;The Muse decided he wanted to create a new place with different pieces of all his creations. The Muse wove together the notes for the Songs of Elementi and Moralis when he composed the Song of Lyra, which created the world. The Elements guide the physical nature of Lyra and the Alignments guide the moral path of those who live there. &lt;br&gt;&lt;br&gt;The Muse liked the world he created but it needed life. The Muse then composed and sang the Song of Vitali which created the the mortal races: Men and Dwarves; Dragons and Beasts; and Fishes and Plants; and all the other things that live and die dwell on Earth. This made the Muse happier.&lt;br&gt;&lt;b&gt;&lt;br&gt;&lt;/b&gt;&lt;b&gt;The Song of Lullabae&lt;br&gt;&lt;/b&gt;The Muse sang and composed for a long time so he grew tired. The Muse then composed and sang the Song of Lullabae, which allowed him to rest. This made the Muse happy.&lt;br&gt;&lt;hr size=&quot;1&quot;&gt;&lt;br/&gt;</description></item><item><title>Example - Description and Back Story</title><link>http://myrpg.wetpaint.com/page/Example+-+Description+and+Back+Story</link><author>uwhguy</author><guid isPermaLink="false">http://myrpg.wetpaint.com/page/Example+-+Description+and+Back+Story</guid><pubDate>Tue, 12 Jun 2007 23:45:15 CDT</pubDate><description>Name: Example&lt;br&gt; Power Level: 5&lt;br&gt; Total Power Points: 75 (69)&lt;br&gt; Occupation: Thief&lt;br&gt; Base of Operations: Southport&lt;br&gt; Affiliations: Thieves Guild&lt;br&gt; Height: 6&amp;#39;0&lt;br&gt; Weight: 180&lt;br&gt; Eyes: Brown&lt;br&gt; Hair: Black&lt;br&gt; Alignment: Chaotic Neutral&lt;hr size=&quot;1&quot;&gt;&lt;br/&gt;</description></item><item><title>Example - Character Sheet</title><link>http://myrpg.wetpaint.com/page/Example+-+Character+Sheet</link><author>uwhguy</author><guid isPermaLink="false">http://myrpg.wetpaint.com/page/Example+-+Character+Sheet</guid><pubDate>Tue, 12 Jun 2007 23:44:58 CDT</pubDate><description>Name: Example&lt;br&gt;Power Level: 5&lt;br&gt;Total Power Points: 75 (69)&lt;br&gt;&lt;br&gt;Abilities[18]:&lt;br&gt;Str 14, Dex 16, Con 12, Int 12, Wis 10, Cha 14&lt;br&gt;&lt;br&gt;Saves[10]:&lt;br&gt;Toughness(4) +5, Fort(1) +2, Ref(4) +8, Will(1) +1&lt;br&gt;&lt;br&gt;Skills[10](40):Climb[8]+10, Stealthy[8]+14, Notice[8]+8, Open Lock[8]+11, Sleight of Hand[8]+11&lt;br&gt;&lt;br&gt;&lt;br&gt;Feats[3]: Weapon Finesse, Skill focus(Stealthy), Improved initiative,&lt;br&gt;&lt;br&gt;&lt;br&gt;Powers[10]:&lt;br&gt;Sneak Attack(3): +6 damage to opponents denied dex bonus;&lt;br&gt;Uncanny Dodge, Improved Uncanny Dodge;&lt;br&gt;Trackless Step;&lt;br&gt;&lt;br&gt;Equipment(???):&lt;br&gt;&lt;br&gt;Combat:&lt;br&gt;Ranged Attack[3]: +6 &lt;br&gt;Melee Attack[3]: +5&lt;br&gt;Damage: +2 Str, +6 Sneak Attack&lt;br&gt;Short Sword +5/+10/19-20/+4, (+2 Sword, +2 Str, +6 Sneak Attack)&lt;br&gt;Hand Crossbow: +6/+7/19-20/+4 (+2 Hand Crossbow, +6 Sneak Attack)&lt;br&gt;&lt;br&gt;Defense[12]: 20 (+6 Base, +4 Dex) Flatfooted 13, Touch 20&lt;br&gt;Initative: +7&lt;br&gt;Grapple: +5&lt;hr size=&quot;1&quot;&gt;&lt;br/&gt;</description></item><item><title>Attack, Damage, Defense, and Toughness</title><link>http://myrpg.wetpaint.com/page/Attack%2C+Damage%2C+Defense%2C+and+Toughness</link><author>uwhguy</author><guid isPermaLink="false">http://myrpg.wetpaint.com/page/Attack%2C+Damage%2C+Defense%2C+and+Toughness</guid><pubDate>Tue, 12 Jun 2007 22:34:57 CDT</pubDate><description> 				&lt;b&gt;Base Attack Modifier&lt;/b&gt;&lt;br&gt;There are two base attack scores, ranged and melee. Each point costs 1pp. Ranged is modified by dexterity and melee is modified by strength. Base score cannot exceed the characters PL. Max total modifier (including all bonuses) cannot exceed twice power level. Grapple is determined by melee attack modifier.&lt;br&gt;&lt;b&gt;&lt;br&gt;Da&lt;/b&gt;&lt;b&gt;mage&lt;br&gt;&lt;/b&gt;Unlike conventional D&amp;amp;D, damage bonuses are fixed. A longsword has a +3 damage bonus instead dealing 1d8 damage.  The house conversion table for damage can be found &lt;a href=&quot;http://myrpg.wetpaint.com/page/Damage+Conversion&quot; target=&quot;_top&quot;&gt;here&lt;/a&gt;.&lt;br&gt;&lt;br&gt;Melee attacks use your Str modifer as a damage bonus. A character with a Strength score of 16 and a longsword would have a damage bonus of +6. &lt;br&gt;&lt;br&gt;&lt;b&gt;Defense &lt;/b&gt;&lt;br&gt;Characters have a base defense score, costing 2 pp per point of defense. Half of this defense bonus (rounding up) is kept when a character is flat-footed. The remainder, and any bonuses to defense such as shield bonuses or Dexterity bonuses, are considered Dodge bonuses, and are lost when you are flat-footed. The house conversion from AC to defense or toughness can be found &lt;a href=&quot;http://myrpg.wetpaint.com/page/AC+Conversion&quot; target=&quot;_top&quot;&gt;here&lt;/a&gt;.&lt;br&gt;&lt;br&gt;&lt;b&gt;Toughness&lt;br&gt;&lt;/b&gt; Toughness is the new save that determines how bad a blow you take is. Each point of Toughness costs 1pp. The house conversion from AC to defense or toughness can be found &lt;a href=&quot;http://myrpg.wetpaint.com/page/AC+Conversion&quot; target=&quot;_top&quot;&gt;here&lt;/a&gt;.&lt;br&gt;&lt;br&gt;Your toughness base save bonus + your base defense bonus cannot exceed twice the characters total power level. Neither your total Toughness nor your total Defense bonus can exceed twice the campaign power level.&lt;br&gt;&lt;hr size=&quot;1&quot;&gt;&lt;br/&gt;</description></item><item><title>AC Conversion</title><link>http://myrpg.wetpaint.com/page/AC+Conversion</link><author>uwhguy</author><guid isPermaLink="false">http://myrpg.wetpaint.com/page/AC+Conversion</guid><comments>Rename</comments><pubDate>Tue, 12 Jun 2007 22:29:09 CDT</pubDate><description>Armor converts to an equipment bonus to toughness equal to its Armor Class bonus from DND. IE, a breastplate gives the bearer a +5 bonus to toughness.&lt;br&gt;&lt;br&gt;Shields give the bearer an equipment bonus to defense instead of toughness. A heavy shield gives the bearer a +2 defense bonus.&lt;br&gt;&lt;hr size=&quot;1&quot;&gt;&lt;br/&gt;</description></item><item><title>Damage Conversion</title><link>http://myrpg.wetpaint.com/page/Damage+Conversion</link><author>uwhguy</author><guid isPermaLink="false">http://myrpg.wetpaint.com/page/Damage+Conversion</guid><comments>Rename</comments><pubDate>Tue, 12 Jun 2007 22:17:29 CDT</pubDate><description> 				&lt;br&gt;&lt;table align=&quot;bottom&quot; cellpadding=&quot;3&quot; class=&quot;wp-border-all&quot; width=&quot;400&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt;DND Damage Dice&lt;/td&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt;House Damage Modifier&lt;/td&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt;DND &lt;br&gt;Critical Multiplier&lt;/td&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt;House Critical Damage Bonus&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt;1d4&lt;/td&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt;+1&lt;/td&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt;x2&lt;/td&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt;+4&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt; 1d6&lt;/td&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt;+2&lt;/td&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt;x3&lt;/td&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt;+6&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt; 1d8&lt;/td&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt;+3&lt;/td&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt;x4&lt;/td&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt;+8&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt; 1d10&lt;/td&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt;+4&lt;/td&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt;1d12/2d6&lt;/td&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt;+5&lt;/td&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt;2d8&lt;/td&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt;+6&lt;/td&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt;2d10&lt;/td&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt;+7&lt;/td&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td align=&quot;center&quot; class=&quot;&quot; width=&quot;25%&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;hr size=&quot;1&quot;&gt;&lt;br/&gt;</description></item><item><title>PCs</title><link>http://myrpg.wetpaint.com/page/PCs</link><author>uwhguy</author><guid isPermaLink="false">http://myrpg.wetpaint.com/page/PCs</guid><pubDate>Tue, 12 Jun 2007 15:06:18 CDT</pubDate><description> 				Please include description and backstory as a separate page from your character sheet.&lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://myrpg.wetpaint.com/page/Example&quot; target=&quot;_top&quot;&gt;Example&lt;/a&gt;&lt;a href=&quot;http://myrpg.wetpaint.com/page/Example+-+Description+and+Back+Story&quot; target=&quot;_top&quot;&gt;&lt;br&gt;&lt;/a&gt;&lt;hr size=&quot;1&quot;&gt;&lt;br/&gt;</description></item><item><title>Example</title><link>http://myrpg.wetpaint.com/page/Example</link><author>uwhguy</author><guid isPermaLink="false">http://myrpg.wetpaint.com/page/Example</guid><pubDate>Tue, 12 Jun 2007 15:04:16 CDT</pubDate><description> 				&lt;a href=&quot;http://myrpg.wetpaint.com/page/Example+-+Character+Sheet&quot; target=&quot;_top&quot;&gt;Character Sheet&lt;/a&gt;&lt;br&gt;&lt;a href=&quot;http://myrpg.wetpaint.com/page/Example+-+Description+and+Back+Story&quot; target=&quot;_top&quot;&gt;Description and Back Story&lt;/a&gt;&lt;br&gt;&lt;hr size=&quot;1&quot;&gt;&lt;br/&gt;</description></item><item><title>Characters</title><link>http://myrpg.wetpaint.com/page/Characters</link><author>uwhguy</author><guid isPermaLink="false">http://myrpg.wetpaint.com/page/Characters</guid><pubDate>Tue, 12 Jun 2007 14:56:27 CDT</pubDate><description>Characters will be written up here. For PCs, please include the character description and backstory as a seperate page for your character. NPCs will be posted under their city/town/nation of residence.&lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://myrpg.wetpaint.com/page/PCs&quot; target=&quot;_top&quot;&gt;PCs&lt;/a&gt;&lt;br&gt;&lt;a href=&quot;http://myrpg.wetpaint.com/page/Notable+NPCs&quot; target=&quot;_top&quot;&gt;Notable NPCs&lt;/a&gt;&lt;br&gt;&lt;hr size=&quot;1&quot;&gt;&lt;br/&gt;</description></item></channel></rss>